Tencent will release the first blockchain game on April 23, unwilling to be linked to speculation

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芦荟
7 years ago
This article is approximately 406 words,and reading the entire article takes about 1 minutes
This launch may lead to another wave of panic buying

Following Baidu Laitz Dog, 360 Block Cat, and Xiaomi Dongle, Tencent is also going to make blockchain games!

On April 12, at the financial sub-forum of the Internet + Digital Economy Summit, Cai Yige, general manager of Tencents blockchain business, said that Tencent will release Tencents first blockchain game on April 23.

The game, code-named Z, aims to combine blockchain with games to enhance the playability and authenticity of entertainment. At that time, Tencent will disclose the name of the project and the characteristic gameplay of the blockchain, and the joint landing page will also be launched on the same day.

Previously, Baidu, 360, Xiaomi and other domestic Internet companies launched a series of blockchain pet games such as Leitz Dog, Block Cat, and Encryption Rabbit, all of which received enthusiastic responses. Since April, Phicom, Social Lending and other companies have also announced that they will launch blockchain games.

It is worth mentioning that Tencent hopes that games can be combined with blockchain, but compared with those financial games, Tencent will pay more attention to using the underlying technology of blockchain to improve gameplay and game value.

The financial game here obviously refers to a series of blockchain games that have previously involved currency transactions.

At the end of 2017, a blockchain game called CryptoKitties became popular on the Internet. Players can trade pets through virtual currencies such as Ethereum (ETH). The high price of ten thousand yuan.

Affected by it, domestic blockchain games based on CryptoKitties emerged in an endless stream, and companies such as Xunlei, Linekong Interactive, NetEase, Youjiu, and Ninth City followed up one after another. Many of these games used to be token visualization on the verge of regulation.

On the evening of January 16, the Shanghai and Shenzhen Stock Exchanges simultaneously called out to “beat” blockchain hype, intending to strengthen supervision. Afterwards, several game companies were questioned by the exchange for alleged blockchain hype. After the ICO ban in September last year and the supervision in January this year, it seems excusable that Tencent tried its best to clarify the relationship between its products, games and currency speculation.

In the blockchain game market flooded with encrypted pet forms, whether Tencent can become the king again with the product form of the game, regain its glory, and achieve its claim of enhancing the playability and authenticity of entertainment? Pending product release.

But it is foreseeable that this game with Tencent and the blockchain may cause another wave of panic buying.

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ODAILY reminds readers to establish correct monetary and investment concepts, rationally view blockchain, and effectively improve risk awareness; We can actively report and report any illegal or criminal clues discovered to relevant departments.

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